Producer Rich Rosado spoke to USA Today about the release of the remaster pack that rebuilt the three classic 3D era GTA games in Unreal Engine on the day of its release. GTA: The Trilogy - The Definitive Edition is out now worldwide, but there have been some hiccups, like hours-long maintenance on the Rockstar Games Launcher right upon launch forcing PC players to wait.
Lacking clarification on which cheats were removed, the statement sent a wave of disappointment through the GTA fandom which was already unhappy with the removal of licensed songs, the removal of the original games from sale, the lack of an option to buy any of the three games separately, the full AAA price tag and the way Take-Two went after modders. The low-poly, cartoony aesthetic being retained has also proven controversial. As the game is still merely hours old, it still isn’t clear which cheats exactly have been affected - however one thing that has already been ascertained that this was a give and take exchange. While some of the original cheats have been removed, some new ones have been added. One such cheat, big Head mode, has already been discovered, as the code is one of the best known gaming cheat references ever - the Konami code. For example, on Xbox, you can activate Big Head mode with “up, up, down, down, left right, left right, B, A”. The removed cheats that have been tested and confirmed to not work at the time of writing are all from San Andreas: The Definitive Edition. The losses are adrenaline, the cheat that prevents CJ from ever being hungry, invisible cars, low-gravity cars and the cheat which switches the skybox to midnight permanently. Surprisingly - and luckily, since these are the most fun - none of the cheats that permanently affect NPC behavior have been removed. For a full list of working cheats in GTA: San Andreas, you can refer to this list, with updates on GTA 3’s and Vice City’s cheat lists on the way.